00:00
00:00
Ferstofus

23 Game Reviews

8 w/ Responses

Perfect!

A perfect piece of work I say. All the animation was smooth, all the drawings were high quality, all the programing was well done, the music was excellent (always), the story continued nicely, and the puzzles were original but yet have the good and old adventure touch.
We could even control one slug and see it's origin. And the number of times needed to replay the game in order to get all the medals was enough to get all the fun from, but without getting boring.
The only thing I could say to make this game better is that the walking cycle of the characters needs more frames, but this cycle isn't bad at all! And if isn't broken, don't fix; so forget all this paragraph.
As I said, it's perfect. Zeebarf, you must bee really proud of yourself. Good luck with your future games, I'll be waiting. (and I hope you get the review crew pick)

Make it more complex

It wasn't THAT bad but need a lot of improvement.
First of all, the game is always the same all the time, I've only seen 1 weapon upgrade and nothing more besides it. You should put a larger variety of weapons/shots, and a charge shot would be also appreciated. Making rounds with predermined time and the feature to get money for each kill is another option to break the monotony.

The enemies are all the same and they all have the same attack; so try making different ones (like a helicopter or a balloon) to force the player to not threat them all in the same way. You can also enlarge the area and give the possibility to move around instead of being always in the same place. With this, you can also make the enemies to come in other directions.

The animation was too basic, try doing more detailed drawings and more smooth ones, I mean, the planes could have been movie clips, not just images. You will need to train your drawings if that was the best you could do. Plus, sound to the explosions and shoots is a good improvement, but make sure they don't interfere with the music (or even the opposite).

I'll give you a 3 because the music fitted with the game (somehow...), you've put high scores and it kept me entertainmed for a minute. I think this is some things you can improve, but the most important thing is to be creative, be original and give a good reason to people to play your game, show them something new.

Now stop reading this and start working on the good game that I know you can make.

Jedimace1 responds:

Thanks for the posts, everyone, this gives me some ideas. I'll finish the game and post it when it is done.

Very good job

This is a very good job. The animation is smooth, the controls are simple, the idea is original. I didn't played it until the very end but it seemed to me that it would start to get boring, if the others users agree with my, I think a good idea would be to give upgrades to the ship, like missiles to explode a wall of enemies or something like that. I liked the fact that the enemies only push you and take your fuel, instead of killing you like in most of the games. It wasn't so hard, neither that easy, and is also a addicting challenge if you feel ambitious. Didn't got a 10 because of the lack of music in the stages and a few glitches that I found (like when you fall from a high altitude, without stopping, and the camera didn't folowed you; when the camera shows the ground you 're not there). Anyway, good job, and continue with original ideas.

I will err again, but may my apology be swift and sincere.
My greatest dream is peace on Earth.

Age 31, Male

Brazil

Joined on 5/11/09

Level:
23
Exp Points:
5,564 / 5,880
Exp Rank:
8,706
Vote Power:
6.46 votes
Rank:
Police Officer
Global Rank:
15,256
Blams:
365
Saves:
275
B/P Bonus:
10%
Whistle:
Normal
Trophies:
2
Medals:
799
Supporter:
1y 8m 13d